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Table 3 Body structure and function outcomes after video game intervention

From: Do video game interventions improve motor outcomes in children with developmental coordination disorder? A systematic review using the ICF framework

Author

Control or Comparison group

Experimental group

Outcome measure

Experiment improvement?

Effect over control?

N

Intervention

N

Video game intervention

Level 2: Strength

Bonney et al. [36]

22

Task-oriented Training

21

Nintendo Wii

1 FSM item

No diff

    

Isometric Strengthd

No diff

Bonney et al. [38]e

57

Nintendo Wii

FSM items

N/A

Level 3: Strength

Ferguson et al. [40]

27

Neuromotor training

19

Nintendo Wii

FSM total score

a

    

FSM items

b

a

    

Isometric Strengthd

Smits-Engelsman et al. [47]e

17

Nintendo Wii

FSM lower limb items

N/A

Level 2: Anaerobic performance

Bonney et al. [36]

22

Task-oriented Training

21

Nintendo Wii

10x5m sprints

No diff

    

10x5m slalom sprints

No diff

Bonney et al. [38]e

57

Nintendo Wii

10x5m sprints

N/A

    

10x5m slalom sprints

N/A

Level 3: Anaerobic performance

Ferguson et al. [40]

27

Neuromotor training

19

Nintendo Wii

Muscle Power Sprint Test

a

Smits-Engelsman et al. [47]e

17

Nintendo Wii

10x5m sprints

N/A

    

10x5m slalom sprints

N/A

Level 2: Aerobic fitness

Bonney et al. [36]

22

Task-oriented Training

21

Nintendo Wii

20 m shuttle run test

Level 3: Aerobic fitness

Ferguson et al. [40]

27

Neuromotor training

19

Nintendo Wii

20 m shuttle run test

a

Level 2: Static and dynamic balance (force plate)

Ju et al. [45]

12

No intervention

12

Nintendo Wii

Static force plate measures

c

c

    

Dynamic force plate measures

Straker et al. [49]

21

No intervention

21

PlayStation3 Move and Eye

Static force plate measures

NR

No diff

   

Xbox 360 Kinect

   
  1. ✔, significant improvement/effect; ✖, no significant improvement/effect; ✖a, control/comparison group had significantly greater improvements; No diff, no difference between experimental and comparison/control group; N/A, not applicable due to study design; NR, not reported in article; FSM, Functional Strength Measure; bone item out of eight (lifting a box) showed significant improvement after experimental intervention; cduration of single leg standing showed significant experimental improvements and effect over control, but no improvements were shown for the centre of pressure trajectory in either group; disometric strength taken from the knee extensors, ankle plantarflexors and ankle dorsiflexors by Bonney et al. [36] and from the elbow flexors, elbow extensors, knee extensors and grip strength by Ferguson et al. [40]; econtrol/comparison group included typically developing children or variation of video game intervention